exhibition criticals source code leak

Avatar

By CcBuLeX 7 February 2019 03:43

Member · 53 comments
    private static int GetRandomNumber(final int n, final int n2) {
        return (int)(Math.random() * (n - n2)) + n2;
    }
    
    public static void doPacket() {
        if (((Object)((KillAura)Exhibiton.getinstance().getModule((Class)KillAura.class)).getValue("MODE").getinstance()).getMode().equalsIgnoreCase("Switch")) {
            return;
        }
        final double[] CriticalCriticalArray = { 0.0624218713251224 + GetRandomNumber(-9999, 9999) / 10000000, 0.0, 1.0834772E-5 + GetRandomNumber(-9999, 9999) / 1000000000, 0.0 };
        for (int length = CriticalArray.length, i = 0; i < length; ++i) {
            mc.thePlayer.sendQueue.addToSendQueue(new C03PacketPlayer.C04PacketPlayerPosition(mc.thePlayer.posX, mc.thePlayer.posY + CriticalArray[i], mc.thePlayer.posZ, false));
        }
    }
Avatar

By Elelrxi 7 February 2019 04:50

Member · 217 comments

OwO

Avatar

By Senk Ju 7 February 2019 06:36

Administrator · 602 comments

That is some really bad code.


CCBlueX Co-Owner

Avatar

By CcBuLeX 7 February 2019 08:14

Member · 53 comments
Senk Ju wrote

That is some really bad code.

haha yes,because this is not the source code for the exhibition