Things that are in this script:
These modules will be listed in the "Fun" tab.
Static: sets the head yaw to the value of YawSetOffset: sets the head yaw to the normal clientside yaw + the value of YawSetRandom: Uses a random number for the head yawJitter: Jitters between the normal clientside yaw and the invert of it. YawJitterTimer is the amount of ticks that it keeps one yaw positionSpin: Spins the yaw with the speed choosen via YawSpin
Static: sets the head pitch to the value of PitchSetOffset: sets the head pitch to the normal clientside pitch + the value of PitchSetRandom: Uses a random number for the head pitchJitter: Jitters between looking up and down. PitchJitterTimer is the amount of ticks that it keeps one pitch position
Safemode: Will stop editing packets when a player is in killaura range or scaffold/tower is toggled on.SafeTime: The amount of ticks it will not edit packets (after the player is out of the killaura range)
Password: the password that is used for /register and /loginHint: you can change the default password using .SAutoRegister Password example123
.SAutoRegister Password example123
Static: uses the color that is made up the color_r & color_g & color_b values.Rainbow: cycles through colors using a sin wave. The speed can be set via rainbow_speed
hurt_effect: If the hurtTime of the player is not 0, it will change the color of the border to red.border_opacity: The alpha amount of the border, basicly how see through the border is.
Static: uses the color that is made up the border_color_r & border_color_g & border_color_b values.Rainbow: cycles through colors using a sin wave. The speed can be set via border_rainbow_speed
border_opacity: The alpha amount of the border, basicly how see through the border is.Pff how needs explanation
Download: https://workupload.com/file/dMK5vr7DInstallation video: https://streamable.com/vd16h
Last edited by scorpion3013 (10 September 2019 17:31)
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Nice, I've made CubeAutoPlay into CubeCore 5 few weeks ago but this is even better because it detects chat instead of my method.
ScriptAPI Developer.Experienced YouTuber.Discord: v.ht/DYSKORDYouTube: v.ht/CzechHek
Adding an esp"addon" for health
https://streamable.com/36t39should also the height of the colored part reduce when the hp is reduced?
Last edited by scorpion3013 (7 September 2019 16:07)
Adding an esp"addon" for healthhttps://streamable.com/36t39should also the height of the colored part reduce when the hp is reduced?
I don't exist
whats the song in the video (https://streamable.com/4rg0g)
edit: found it nvm
Last edited by soulplexis (7 September 2019 17:21)
Last edited by scorpion3013 (7 September 2019 17:52)
It indicates how much damage someone takes and heal too?
1.2Added:SHealth https://streamable.com/9j196It indicates how much damage someone takes and heal too?
The numbers come form a damange indicator mod, the script only has the healthbar.(The mod https://workupload.com/file/s56Aw6hP )
I planned to add something like that too, but I need an other fontrenderer first, which I still need to make.
Last edited by scorpion3013 (7 September 2019 18:23)
current settings Anything i should add to that or change?(the +4 are absorption hp)
Last edited by scorpion3013 (9 September 2019 16:39)
potion effect and move speed(if possible)
How should I display potioneffects?
just a textor you can load a icon(if possible)
different effects correspond to different text colors
Last edited by 233.exe (10 September 2019 14:23)
v1.3 added STarget.(no potioneffects yet)