LiquidBounce 1.8.9 b69 has been released!
[BUG FIXES]- Fixed TheAltening breaking SSL connections- Fixed NoSlowBreak not having a description- Fixed Fucker failing to break block if it was swapped while breaking- Fixed CivBreak not aiming properly- Fixed bug which caused autosettings to not be able to bind render modules- Fixed bug in InventoryCleaner SimulateInventory- Fixed ShaderESPs not working on AMD GPUs- Fixed broken sliders in CustomHUD- Fixed glitch which sometimes caused text of textboxes to be shifted to the left- Fixed Scaffold (and other modules) affecting movement when KillAura RotationStrafe was enabled- Fixed visual bug in TheAltening menu- Fixed problem with enchantment preference in AutoArmor- Max fall distance before BugUp tries to setback the player is now 255- Added KeepLengthRotation setting to Scaffold- AutoPot MinDelay is now 500- AutoPot pitch is now randomized- Added SimulateInventory setting to AutoPot- Added .shortcut command
[CHANGES]- AutoBow now supports BowAimBot better- Renamed block value names from 'ID' to 'Block'- Added Range setting to Fucker- Added DynamicColor setting to Tracers- Main menu is now running at 60 FPS instead of 30- Improved overall performance of LiquidBounce
[CUSTOMHUD]- Scoreboard can now be rearranged in CustomHUD- Added %cps%, %lcps%, %rcps% and %mcps% values to CustomHUD- Elements can no longer be placed outside the screen- CustomHUD panels now use the same color as ClickGUI- Y position of text elements is now a floating point number- Width and TabHeight of TabGUI are now floating point numbers- Coordinates are now rounded
Github Milestone: https://github.com/CCBlueX/LiquidBounce … 4?closed=1