LiquidBounce 1.8.8 (all builds) [Parkour Bug]

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By helloana 9 February 2019 11:17

Member · 8 comments

Well, you see, sometimes when you go on the edge of a block (while shifting) while having the Parkour hack on then unshift, you jump up and down nonstop. I have no idea why, but probably because your coordinates .300 or .700 sometimes, which makes you jump frantically. This doesn't happen in the 1.12.2 version of LiquidBounce so hopefully, this bug should be resolved. Thanks in advance!

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By helloana 11 February 2019 11:20

Member · 8 comments

Bump. Can someone please give a comment on this or at least show that this happens to you as well? (or the reason why it happens) Thanks again.

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By Senk Ju 11 February 2019 11:22

Administrator · 536 comments

Parkour jumps when you reach the edge of a block. That is just how it works. I would not consider this a bug.


CCBlueX Co-Owner

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By icewormy3 11 February 2019 11:50

Member · 207 comments
Senk Ju wrote

Parkour jumps when you reach the edge of a block. That is just how it works. I would not consider this a bug.

read the thread

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By Senk Ju 11 February 2019 12:09

Administrator · 536 comments
icewormy3 wrote
Senk Ju wrote

Parkour jumps when you reach the edge of a block. That is just how it works. I would not consider this a bug.

read the thread

I did. What is the bug in your opinion?

LiquidBounce 1.12.2 and 1.8.9 are using the same Parkour code. I would be very surprised if they acted in different ways.


CCBlueX Co-Owner

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By Shiv3R 11 February 2019 13:53

Member · 75 comments

Senk Ju is richard af

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By Senk Ju 11 February 2019 13:56

Administrator · 536 comments
Shiv3R wrote

Senk Ju is richard af

And what is your problem?


CCBlueX Co-Owner

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By Shiv3R 11 February 2019 14:15

Member · 75 comments

Because you dont understand simple things :x

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By Senk Ju 11 February 2019 14:22

Administrator · 536 comments
Shiv3R wrote

Because you dont understand simple things :x

Explain it then.


CCBlueX Co-Owner

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By helloana 11 February 2019 21:58

Member · 8 comments
Senk Ju wrote
Shiv3R wrote

Because you dont understand simple things :x

Explain it then.

Oh, sorry, guess we have different timezones. Anyway what I mean is when at the exact (aka .700/.300) edge coord of a block, you sometimes randomly jump up and down even if you're not going forwards to get off a block. Try shifting at the edge with Parkour back and let go of shift. (Don't press WASD while doing it) It sometimes happens and it's annoying. Thanks for noticing anyway. This really needs fixing. It's a long-standing bug.

EDIT: You know how Parkour makes you jump at the edge of a block right? Well, in 1.8 you jump at the edge even if you're not moving forward/backwards etc. That means when you fall down after you jump, you're still at the edge of "that" block you were on and you jump again. This happens continuously unless you move off the block.

Last edited by helloana (11 February 2019 22:33)

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By helloana 11 February 2019 22:29

Member · 8 comments
Senk Ju wrote
icewormy3 wrote
Senk Ju wrote

Parkour jumps when you reach the edge of a block. That is just how it works. I would not consider this a bug.

read the thread

I did. What is the bug in your opinion?

LiquidBounce 1.12.2 and 1.8.9 are using the same Parkour code. I would be very surprised if they acted in different ways.

Well yeah... it seems like that is the case... I don't know why it doesn't happen in 1.12, I tested it and it literally only happens in 1.8.

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By Senk Ju 11 February 2019 22:51

Administrator · 536 comments

I will look into your problem.


CCBlueX Co-Owner

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By ThomCrafter 12 February 2019 12:54

Member · 22 comments

So I guess the easiest way is to make a setting for parkour that it should just jump if you are moving in any direction, right?

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By helloana 12 February 2019 13:51

Member · 8 comments
ThomCrafter wrote

So I guess the easiest way is to make a setting for parkour that it should just jump if you are moving in any direction, right?

It would, but as he said, Parkour for LiquidBounce 1.12 and 1.8 builds use the same code. It's quite arbitrary.

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By ThomCrafter 12 February 2019 14:37

Member · 22 comments

Well I guess finding a solution is more important? But yeah it´s strange.

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By Senk Ju 12 February 2019 14:50

Administrator · 536 comments

I don't know why this only happens in LiquidBounce 1.8.9, but I fixed it.

https://img.liquidbounce.net/uxc/2019-0 … -57-14.mp4


CCBlueX Co-Owner

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By ThomCrafter 12 February 2019 14:53

Member · 22 comments

nice job

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By helloana 12 February 2019 22:37

Member · 8 comments
Senk Ju wrote

I don't know why this only happens in LiquidBounce 1.8.9, but I fixed it.

https://img.liquidbounce.net/uxc/2019-0 … -57-14.mp4

Thank you so much for the help! I really love using this client. Very high quality.

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By Senk Ju 12 February 2019 22:40

Administrator · 536 comments

You're welcome!


CCBlueX Co-Owner

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By helloana 13 February 2019 07:59

Member · 8 comments
Senk Ju wrote

You're welcome!

Have you updated it yet? I'm excited tongue

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By CzechHek 13 February 2019 08:16

Member · 158 comments

Wtf excited for parkour module update ok. BTW updates come with much more things in much longer time.

Last edited by CzechHek (13 February 2019 08:16)


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By helloana 13 February 2019 08:19

Member · 8 comments
CzechHek wrote

Wtf excited for parkour module update ok. [...]

Don't judge me, it's like one of the only things I use smile

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By Senk Ju 13 February 2019 08:38

Administrator · 536 comments
helloana wrote
Senk Ju wrote

You're welcome!

Have you updated it yet? I'm excited tongue

Not yet. It will be in the next update.


CCBlueX Co-Owner